icon George Romero has ever done an actual sequel to any of his famous Dead movies. "I wish I could connect everything the way Steve King did with the town of Castle Rock," the writer-director says, "but I can't. There are too many different owners. Different people own the different copyrights to the different films. It's only been the last two films, Diary of the Dead and this one that my partner, Peter Grunwald, and I have ownership in. So now we can do what we want." acters in another movie, but the film per- formed so well when compared to its small budget that the producers from Artfire Films wanted to make a sequel quickly. Romero soon found himself looking to characters who only made a brief appearance in that film for inspriration -- a group of National Guards- men who rob the main characters at gun- point. "When I started to write this character for [actor] Alan Van Sprang, I could do any- thing I wanted," explains the filmmaker. seconds. We had no idea who that guy was or what he was about. So it was almost like writ- ing a new character." This is Van Sprang's third film with Romero and the writer-director wist- fully admits he'd like to pretend the actor was always playing the same character. To that end, he decided not to use the name he'd writ- ten in the script, Crockett, and simply let the character be known as "Sarge," with the quiet implication that Van Sprang may have been playing the same character in all three films -- something he couldn't do because of copy- right issues. the leadership of their sergeant (Van Sprang) after their superiors make a series of rash and lethal decisions. An online video clip leads them to Patrick O'Flynn (Kenneth Welsh), a former fisherman who offers to lead survivors of the zombie uprising back to the safety of his isolated island home. The truth, though, is that Patrick has been exiled after a series of on- going arguments with his rival island faction leader Seamus Muldoon (Richard Fitzpatrick). what to do with the un- dead scattered across their shared island -- kill them or shelter them in hope of a future cure? With Sarge and the National Guardsmen in tow, O'Flynn heads back to the island to permanently settle the long-standing grudge between the two families while wiping out the undead as well. he did when he first crafted Night of the Living Dead in 1968: by working from a loose outline. "I keep little notepads of ideas that I don't want to forget," he explains. "Then I put those in a sequence and try to fig- ure out a way to make those things happen with some sort of logic. Some of it is in notes and a lot of it is just in my head, in con- versations." When he sits down to write the script, he starts on page one and goes write later scenes or anything like that," the filmmaker says. "I much prefer to start at the beginning, go through to the end and then come back and do surgery on it. I'd much rather have it written down." Over the years, he's also found that this process gets him a polished script much faster. "If I can get it down on paper within two or three weeks, then I can take some time to step away from it and come back and look at it and see it with a fresher eye. See where it needs salt and where it needs pepper. To get to a first draft -- or what I'm willing to publish -- probably takes five or six weeks." Romero is quick to point out that he's sometimes spent over a year and a half polishing scripts in the past when trying to meet the demands of other parties. "In the past, maybe to my detriment, I've walked away from a couple of deals because I didn't want to go as far as people wanted me to go with changes." early development of a script. "Peter is a very good story editor," the filmmaker says. "We |