Brenda Chapman (whose Pixar debut The Bear and the Bow will be released in 2011) and Pixar sound designer-turned-director Gary Ryd- strom, among others. stages of completion; sometimes as an early draft of the script or later on as rough versions of animation with added dialogue called "reels." Then notes were given, usually with amazing results. Arndt doesn't mince words when de- scribing his Brain Trust experiences, "As a screenwriter, that's just f***ng heaven on earth! ing on my own scripts and getting dribs and drabs of feedback every couple of weeks. And suddenly, it's like you're crawling through the desert and one day you drill down and hit a geyser. Sitting in on those Brain Trust meetings have been some of the most exhilarating mo- ments of my creative life." people started talking, it was like the Harlem Globetrotters in your living room." The collec- tive minds present at such a meeting can cer- tainly only improve on an idea. The common protocol is for one member to throw out an idea while another follows up with a comple- tion or addition to the original thought. Jokes are topped sometimes three times over. "The organic intelligence in that room is automati- cally higher than even the smartest person in the room," Arndt says. "There are times when super-intelligent invisible story deity that has powers beyond that of any mere mortal." Arndt's outlook on screenwriting changed after seeing the unique collaboration offered by Pixar. "When you look at the final product, there's just no way I could have written that screenplay on my own," he says humbly. "It's just too narratively complex and too dense with incident and humor. I worked really, re- ally hard on Little Miss Sunshine -- I went to the end of my abilities in writing that script. But, purely formal terms, Toy Story 3 puts Little Miss Sunshine in the shade. And that comes from the fact that it's a collaborative process." writers on staff. He also points out that even the great auteurs he admired in film school -- Billy Wilder, Federico Fellini, Akira Kurosawa -- had writers whom they regularly collabo- rated with on their scripts. "Pixar was very, very generous in giving me sole screenplay credit," Arndt continues. "But what's up on screen is the product of a huge team effort. I was, very happily, just another member of the team." gives credit to for improving the screenplay tremendously. "They were constantly adding ideas and details into shaping the story," Arndt says. "Everyone was given complete creative the story. Once you make that shift -- once you check your auteur/genius/visionary self- image at the door -- the problem of ego goes out the window. the equation: the feedback you get prior to your re-write. Pixar stories work because of the ro- bustness of the story feedback system." Arndt points to statements made by several key Pixar staffers who admit that, at some point in the process, every single film Pixar made was once the worst thing one might ever see. "It's only by making the movie as a `reel' seven or eight times, and failing repeatedly, and by applying the smartest and most ruthless criticism you can to the story over and over again, that the stories are able to take shape and come out feel- ing coherent and complete," he says. fans have long suspected: Pixar's films are such rousing successes because of the attention each individual at that studio dedicates to the screenplays. "Andrew Stanton's rule of thumb is that it takes 10 man-years of labor to make a good screenplay," Arndt explains. "Either two writers working five years or 10 guys work- ing one year. For Toy Story 3, it was even more than that -- probably the equivalent of 10 people each working two or three years. "They realize how hard it is to come up with a great screenplay." |